I AM AMBULANCE
Avoid obstacles and collect pills in a squishy ambulance as you speed down the lane to reach someone in need.
Genre
Obstacle game / endless runner
Reference game
Subway Surfers
Production time
6 weeks
About reference games at TGA
Games produced as part of studies at The Game Assembly are based on a reference game. This is to give students a starting point for their projects, and to speed up the inital stages of production. Genre and metrics (camera angle, character size, movement speed etc.) should adhere to the reference game. Deviations are allowed, but must be well motivated.
itch.io page here, with a downloadable version of the game.
My contributions
This was my first game project at TGA, developed in Unity. In addition to coding, I composed three tracks for the game's soundtrack (one for each level), which were then remixed by one of our level designers.
- Music and sound design
- Audio implementation
- Checkpoint and respawn system
The team: Frog Mob
Frog Mob consisted of 14 students at The Game Assembly, Malmö.
Programmers
- Ylver Blum Buer
- David Grahn
- Jonathan Rozenberg
- Camilo Chavez Torres
- Elias Öström
- Joar Andersson
Artists
- Isabelle Ehnroth
- Dante Norling Eklöf
- Marcus Isaxon
Animators
- Theo Hübner Sallis
- Anders Nilsson
Level Designers
- Erik Andersen
- Oliver Riem Vis
- Frans Witting
Sound Design & Music
- Frans Witting
- Jonathan Rozenberg






