About
This is me.
Heya, I’m Jonathan! In case the website didn’t make it obvious: I love video games.
I’m currently studying at The Game Assembly (TGA) in Malmö, Sweden, learning how to code video games. Prior to that, I spent three years diving into game writing and narrative design at the University of Skövde. And before that I earned my degree in English literature at Lund University, while exploring academia and the humanities for a few years.
Creativity is my constant companion. I am a songwriter and musician – at one point I played in three bands at the same time. I’ve dabbled in poetry slam. For five years, I had an annual writing project in November (no, not NaNoWriMo). I love to cook, and worked as a chef for several years. When I need to cut down on screen time, I enjoy a good book, playing the guitar, growing chilis on my windowsill or foraging mushrooms in the forest. I also attend my local bouldering gym – where half the clientele are game devs anyway!
GAME PROGRAMMER INTERNSHIP
The final leg of my journey at TGA is a 30-week internship. I just need to find one first! So if your game studio offers internship positions, let me know!* Both on-site and remote positions are of interest, as I am open to relocating almost anywhere. I am available to start as early as June 22nd or as late as October 1st.
*I am part of The Game Assembly’s internship program. As per the agreement between the Games Industry and The Game Assembly, neither student nor company may be in contact with one another regarding internships before April 15th. Any internship offers can be made on April 27th, at the earliest. (Exceptions allowed for companies outside the EU, due to potential visa processing times for the student.)
My Work Experience
Spelkollektivet
Staff, Nov 2018 - June 2020
Spelkollektivet is a co-living, co-working space for game devs from all over the world. I started out as a volunteer, then got hired as kitchen manager.
Pat-o-Logic Studio
Writing consultant, Oct 2019 - Jan 2020
For Pat-o-Logic, I provided writing, testing, and minor game design for Talk it Out, a co-op guessing game for Nintendo Switch.
Shinezone Network
Production Intern, Jan 2018 - March 2018
10-week internship with mobile game studio and incubator Shinezone in Shanghai, China. I provided mission design, narrative design and dialogue, as well as QA testing on several mobile titles in early stages of development.
My Studies
The Game Assembly
Game programming
2024 - Now
University of Skövde
Game writing
2015 - 2018
Lund University
English literature, theology, philosophy
2009 - 2014